3 research outputs found

    On-Orbit Engineering and Vehicle Integration Poster Presentation

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    One of the duties of the MER Managers is getting the consoles to review and sign Electronic Flight Notes (EFN) and Mission Action Requests (Chit) before they are due. Chits and EFNs and are accessible through the Mission Control Center - Houston (MCC-H) Gateway. Chits are the official means of documenting questions and answers, technical direction, real-time changes to Flight Rules (FR) and procedures, request for analysis, etc. between various consoles concerning on-orbit operations. EFNs are documents used by the Flight Control Team (FCT) to communicate precise details between console positions and manage real time changes to FR and Systems Operation Data File (SODF) procedures. On GMT 2013/345 the External Active Thermal Control System (EATCS) on the Columbus (COL) Moderate Temperature Loop (MTL) Interface Heat Exchanger (IFHX) shut down due to low temperatures. Over the next couple of days, the core temperature of COL MT IFHX dropped due to the failure of the Flow Control Valve (FCV). After the temperature drop was discovered, heaters were turned on to bring the temperatures back to nominal. After the incident occurred, a possible freeze threat was discovered that could have ruptured the heat exchanger. The COL MT IFHX rupturing would be considered a catastrophic failure and potentially result in a loss of the vehicle and/or the lives of the International Space Station (ISS) crew member

    Influence of environmental context on affect recognition of stylized movements

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    Modifying the style of movements will be an important component of robotic interaction as more and more robots move into human-facing scenarios where humans are (consciously or unconsciously) constantly monitoring the motion profile of counterparts in order to make judgments about the state of these counterparts. This thesis includes two main contributions: (1) the development of two MATLAB tools that are designed to aid in the creation and simulation of stylized movement trajectories in varied contexts and (2) three user studies that explore the effects of environmental context on a human’s perception of stylized movement. First and foremost, the results from all of the user studies indicate that environmental contexts and stylized walking sequences both impact affect recognition. In the first two studies, participants were asked to categorize stimuli as one of seven affective labels. The results show that the labels were not applied consistently and so it was concluded that the affect of a multi-dimensional stimuli cannot be adequately categorized using a single affective label. In the third study the stimuli were evaluated on multiple scales and classified using ratings of valence and arousal rather than affective labels. The results were used to create a least squares model for the dataset that decomposed the affect ratings of animations to display the compound effects of stylized walking sequences and environmental contexts on affective ratings

    Choreographic and Somatic Approaches for the Development of Expressive Robotic Systems

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    As robotic systems are moved out of factory work cells into human-facing environments questions of choreography become central to their design, placement, and application. With a human viewer or counterpart present, a system will automatically be interpreted within context, style of movement, and form factor by human beings as animate elements of their environment. The interpretation by this human counterpart is critical to the success of the system's integration: knobs on the system need to make sense to a human counterpart; an artificial agent should have a way of notifying a human counterpart of a change in system state, possibly through motion profiles; and the motion of a human counterpart may have important contextual clues for task completion. Thus, professional choreographers, dance practitioners, and movement analysts are critical to research in robotics. They have design methods for movement that align with human audience perception, can identify simplified features of movement for human-robot interaction goals, and have detailed knowledge of the capacity of human movement. This article provides approaches employed by one research lab, specific impacts on technical and artistic projects within, and principles that may guide future such work. The background section reports on choreography, somatic perspectives, improvisation, the Laban/Bartenieff Movement System, and robotics. From this context methods including embodied exercises, writing prompts, and community building activities have been developed to facilitate interdisciplinary research. The results of this work is presented as an overview of a smattering of projects in areas like high-level motion planning, software development for rapid prototyping of movement, artistic output, and user studies that help understand how people interpret movement. Finally, guiding principles for other groups to adopt are posited.Comment: Under review at MDPI Arts Special Issue "The Machine as Artist (for the 21st Century)" http://www.mdpi.com/journal/arts/special_issues/Machine_Artis
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